Fun fact: Was made in Pico-8 engine (Dude just look at limitations of it and don't wonder how everything didn't fit on one 'cart') , and so, using it's controls scheme.
Personally, i'm playing with controller, and i recommend you to do same.
And a pro tip: Water is your safety from melee enemies.
Man. Like, you know limitations of Pico-8? Pretty much as same as NES, but you have more powerful components on the board. There is a token limit aswell, which means the dev can't add infinite amount of content, unless will change the engine. And this process will take longer than forever, so shut the f*ck up and don't cry to people about having no content updates in a while.
If you want to have a perfect game, make own! No game is perfect, and if you want one to exist, try doing it yourself and fitting into the token limit!
It'd be nice if the controls were WASD and the other keys were regular keys like Q, E, R, F. I gave up after I saw its the directional arrows and the C/Z/N and V/X/M as the others. Not trying to learn another language 😂 It looks dope though!
You could play this thing with a goddamn NES controller and I swear it would even fit. Great game btw, brings back memories. Gonna try to beat the boss finally.
There's a similar game I used to play but it had chickens that looked really similar to Stardew Valley and the deeper you went, the better metals you could find. If someone knows it, please tell me the name.
something you could do to make it easier to understand for new/newer people is when you're hovering over an item it gives a description of what it does. I'm not saying it's bad without it and it's fine without it. I'm saying if you want to do it you can because it's your game. I was just suggesting it.
LOVED THIS GAME!! Quite possibly the longest time i’ve ever played a pico 8 game in one sitting. I think this is my favorite pico 8 game. Didn’t think anyone would beet poom, but man is this fun!
I’ve got one critical point though. Even though crafting all of the gem tools don’t mean anything to completing the game, some spawns i’ve played barely had enough gems to craft a gem sword and pick. By the time i was done doing that, there was like two more deposits on the whole map. I had 1 gem left over after crafting the chem bench. Just a small thing, but if you could increase the amount of gems you get per deposit. Other than that, this is the best pico 8 game I’ve played.
no idea i played the free pico 8 version so there isn’t a save disk. But i played this in like 20 minutes so depending on how much time you’ve got, you don’t really need to save. ;)
IT FREEZES IT??? im dumb i thought it made you stronger and i did try using it but the boss wasn't out of the water. so then i guess i beat it without it then. Thank you for the tip anyways tho.
This game is 6 years old now. Commentary here is really for any other developers who happen to read this. Play around a bit and notice the button controls. They're a little bit confusing, right? You can learn the pattern of entering and exiting the menus, but it doesn't feel intuitive.
The issue seems to be how 'using' a workbench to get the workbench menu ends up swapping the subconcious mnemonic of 'button that opens menu is the same button to get me out of the menu' that happens with inventory use.
Notice how the inventory is also able to be displayed in the workbench. Pressing inventory next to a workbench to take you to the workbench menu instead would be a better fit.
What would happen if you pressed the 'use' button next to the workbench? Perhaps automatically revert to 'pickup tool' and pick the workbench up (to be placed down again with another 'use' keypress)? This is a seperate issue from the menu one, but this too could result in better gameplay.
What would happen if you pressed the 'use' button next to the workbench? Perhaps automatically use the workbench, that seems logical to me! I think if the open inventory button started opening different menus when you stood next to benches that would be very confusing and unintuitive. Why would pressing the use button to use a bench be confusing for anyone?
Hey! this is a great game, and I have a cool idea for it! maybe add the ability to place walls, you could even make its own separate workbench for it, but it'd be really cool to be able to build houses around a cave opening, great game though!
your a moron for not listening to the masses of people that simply wanted a click to interact put in and for you to make it user friendly/non alien. You do realize no one uses the buttons you assigned for this game? That just shows you are bad at this (and obviously not self aware) and imo should re-roll your career choice or hobby.....whatever this bad idea of a game is in your simple life.
hey so this game's controls are meant to emulate an old game console's controls. when you're using an old console, the only buttons you have are the arrows and like 2 action buttons (aside from the menu/on off buttons). thats why the controls are like that! and if you cant adapt to game mechanics and a set of controls that 8 year olds from the 90's could use with 0 struggle, then you just have a severe skill issue! hope that helps!
very nice game but when I tried to log back in to a save it didn't let me also since items dont have durability please add a feature to drop or delete items that are now lower grade to declutter the inventory and delete already made items from the crafting so you dont accidently craft when running from zombies
In case anyone else sees this looking for an answer, you can make (or find) a treasure chest and put your old junk tools in that. If you found a chest, can use the "pickup tool" to pick it up and move it. This can keep your inventory clean.
← Return to game
Comments
Log in with itch.io to leave a comment.
the amount of hate in these comments is crazy, the game was amazing, short but very enjoyable.
Awesome game
What is this spawn
Fun fact: Was made in Pico-8 engine (Dude just look at limitations of it and don't wonder how everything didn't fit on one 'cart') , and so, using it's controls scheme.
Personally, i'm playing with controller, and i recommend you to do same.
And a pro tip: Water is your safety from melee enemies.
Man. Like, you know limitations of Pico-8? Pretty much as same as NES, but you have more powerful components on the board. There is a token limit aswell, which means the dev can't add infinite amount of content, unless will change the engine. And this process will take longer than forever, so shut the f*ck up and don't cry to people about having no content updates in a while.
If you want to have a perfect game, make own! No game is perfect, and if you want one to exist, try doing it yourself and fitting into the token limit!
great, very great game
It'd be nice if the controls were WASD and the other keys were regular keys like Q, E, R, F. I gave up after I saw its the directional arrows and the C/Z/N and V/X/M as the others. Not trying to learn another language 😂 It looks dope though!
You could play this thing with a goddamn NES controller and I swear it would even fit. Great game btw, brings back memories. Gonna try to beat the boss finally.
The controls are not vary right hand friendly. There should be a way to change the controls and use mouse to select items, but that isnt a must/need.
There's a similar game I used to play but it had chickens that looked really similar to Stardew Valley and the deeper you went, the better metals you could find. If someone knows it, please tell me the name.
Terraria?
Aground, maybe?
which one is the latest version?
I like colonization games, destroying entire island and building your own farm island is fun
also I like to exterminate an entire species of zombies to make myself a smoothie from their... flesh?
Amazing game! In fact it's one of my few favorites! I just now finally got the true ending and it was worth it!
something you could do to make it easier to understand for new/newer people is when you're hovering over an item it gives a description of what it does. I'm not saying it's bad without it and it's fine without it. I'm saying if you want to do it you can because it's your game. I was just suggesting it.
a bit too many zombies with too much damage early on, i must say, but cool
i keep trying to open the game but it just quits immediately after i click to launch it :( 'last played 1 second ago'
LOVED THIS GAME!! Quite possibly the longest time i’ve ever played a pico 8 game in one sitting. I think this is my favorite pico 8 game. Didn’t think anyone would beet poom, but man is this fun!
I’ve got one critical point though. Even though crafting all of the gem tools don’t mean anything to completing the game, some spawns i’ve played barely had enough gems to craft a gem sword and pick. By the time i was done doing that, there was like two more deposits on the whole map. I had 1 gem left over after crafting the chem bench. Just a small thing, but if you could increase the amount of gems you get per deposit. Other than that, this is the best pico 8 game I’ve played.
and if you have the tokens, a boss fight after you place the boat would make this a 10/10. But still, as it is this is my favorite pico 8 game.
good game NuSa
no idea i played the free pico 8 version so there isn’t a save disk. But i played this in like 20 minutes so depending on how much time you’ve got, you don’t really need to save. ;)
will you add cursor mode?
bruh i SAVED DATE and bring tailman in boss room BUT I ONLY HAVE PIECE AND I KNOW THAT I DONT HAVE DATE i give up this game
wat
how can i beat final boss:(
there is a special artefact that you can make and if you use it in the boss room it will freeze it, helping you killing it more easily
to make the artefact you must use the map to retrieve the 4 parts, hope this helps
use it when boss come???i al
ready restart game 5 times
btw i think its a mask
btw again need i make the baot?
IT FREEZES IT??? im dumb i thought it made you stronger and i did try using it but the boss wasn't out of the water. so then i guess i beat it without it then. Thank you for the tip anyways tho.
What final boss
This game is 6 years old now. Commentary here is really for any other developers who happen to read this. Play around a bit and notice the button controls. They're a little bit confusing, right? You can learn the pattern of entering and exiting the menus, but it doesn't feel intuitive.
The issue seems to be how 'using' a workbench to get the workbench menu ends up swapping the subconcious mnemonic of 'button that opens menu is the same button to get me out of the menu' that happens with inventory use.
Notice how the inventory is also able to be displayed in the workbench. Pressing inventory next to a workbench to take you to the workbench menu instead would be a better fit.
What would happen if you pressed the 'use' button next to the workbench? Perhaps automatically revert to 'pickup tool' and pick the workbench up (to be placed down again with another 'use' keypress)? This is a seperate issue from the menu one, but this too could result in better gameplay.
What would happen if you pressed the 'use' button next to the workbench? Perhaps automatically use the workbench, that seems logical to me! I think if the open inventory button started opening different menus when you stood next to benches that would be very confusing and unintuitive. Why would pressing the use button to use a bench be confusing for anyone?
is there a way to pick up the things you place down? like furnaces and factories
yes, In your inventory you have a "pickup tool" you can select, and then use it on a furnace to put it back in your inventory!
Hey! this is a great game, and I have a cool idea for it! maybe add the ability to place walls, you could even make its own separate workbench for it, but it'd be really cool to be able to build houses around a cave opening, great game though!
i have seeds but how do I farm
really great game been playing it religiously over the last 2 days. extremely fun and enjoyable.
I'm glad you like the game! To farm you can use a wood shovel on sand to prepare the ground and then put in a seed and wait. Have a nice game!
your a moron for not listening to the masses of people that simply wanted a click to interact put in and for you to make it user friendly/non alien. You do realize no one uses the buttons you assigned for this game? That just shows you are bad at this (and obviously not self aware) and imo should re-roll your career choice or hobby.....whatever this bad idea of a game is in your simple life.
hey so this game's controls are meant to emulate an old game console's controls. when you're using an old console, the only buttons you have are the arrows and like 2 action buttons (aside from the menu/on off buttons). thats why the controls are like that! and if you cant adapt to game mechanics and a set of controls that 8 year olds from the 90's could use with 0 struggle, then you just have a severe skill issue! hope that helps!
try to make it in 3d, instead of top down.
get this when I tried to save![]()
very nice game but when I tried to log back in to a save it didn't let me also since items dont have durability please add a feature to drop or delete items that are now lower grade to declutter the inventory and delete already made items from the crafting so you dont accidently craft when running from zombies
In case anyone else sees this looking for an answer, you can make (or find) a treasure chest and put your old junk tools in that. If you found a chest, can use the "pickup tool" to pick it up and move it. This can keep your inventory clean.